(Everything in parentheses, like this, is for your benefit and should be removed before posting the sheet. You can add anything else to your sheet you want – sexuality, gender identity, you name it! But these are the basics. Most of the details can be changed as needed, too – you don't need to list your favorite book, for example.) [b][u]~User Data~[/b][/u] [b]-Posting:[/b] (How often can you post: once a day, every weekend, etc..) [b]-Time Zone:[/b] (so we can pair you up with people that will post the same time of day) [b]-Character Slot:[/b] (What character slot is this? If this is your first character just put "1" here.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~ [b][u]~Vital Statistics~[/b][/u] [b]Name:[/b] [b]Clan:[/b] [b]Birthplace:[/b] [b]Current Residence:[/b] (Feel free to just state a village, or be more specific) [b]Age:[/b] [b]D.O.B.:[/b] (Refer to the calender for years.) [b]Sex:[/b] ~~~~~~~~~~~~~~~~~~~~~~~~~~~ [b][u]~Appearance~[/u][/b] [b]-Height:[/b] (How tall your character is) [b]-Weight:[/b] (How much your character weighs) [b]-Hair Color:[/b] (What color your character’s hair is) [b]-Eye Color:[/b] (What color your character’s eyes are/eye is/thought to be) [b]-Clothing:[/b] (What your character wears) [b]-Physical Description:[/b] (Body build, skin tone, any scars, etc.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~ [b][u]~Persona~[/u][/b] [b]Personality:[/b] [b]Likes:[/b] [b]Dislikes:[/b] [b]Favorites:[/b] [i]-Food:[/i] [i]-Color:[/i] [i]-Music Genre:[/i] [i]-Book Genre:[/i] [i]-Hangout:[/i] (Anything else you would want to add? Anything you'd rather leave out? Go for it.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~ [b][u]~Background~[/u][/b] [b]Current Allegiance:[/b] (Probably also your current residence) [b]Relationships:[/b] (You can use links here, if they have sheets) -[i]Parent(s):[/i] -[i]Sibling(s):[/i] -[i]Significant Other(s):[/i] -[i]Pet(s):[/i] -[i]Teacher(s):[/i] -[i]Friend(s):[/i] [b]History:[/b] ~~~~~~~~~~~~~~~~~~~~~~~~~~~ [u][b]Statistics[/b][/u] [b]Death Bonus:[/b] None (This will default to none for your first character. Later characters might have a better one.) [b]Rank:[/b] ( Gennin, Chunnin, Jounin, Sennin. Begins at Gennin, and further ranks are earned.) [b]Level:[/b] (Your character’s current level, this will start off at ZERO) [b]TXP:[/b] (Your total exp. All exp you gain, stacks onto itself) [b]Total Stat Points:[/b] (Your total stat points, at level 0 all characters have 500 stat points to assign to their various ability scores.) [b]-Stats-[/b] [i](Health)[/i] 0 [i](Stamina)[/i] 0 [i](Chakra)[/i] 0 [i](Taijutsu)[/i] 0 [i](Defense)[/i] 0 [i](Ninjutsu)[/i] 0 [i](Genjutsu)[/i] 0 [i](Concentration)[/i] 0 [i](Speed)[/i] 0 [i](Accuracy)[/i]0 [i](Evasion)[/i]0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~ [u][b]~Skills~[/b][/u] [b]Skill Point Tally:[/b] (Used points/Total points) [b]Remaining Skill Points:[/b] (You start with 2) [b]Skills:[/b] (We recommend that you list the skill name, a short description, and a link here. Try to organize them into categories, like positive, negative, bloodlines, stances, etc... It's not mandatory, but trust us, you'll like it better if you do. You can't have more than 8 SP worth of hindering traits at creation.) [b]Skills learned from Jounins:[/b] (You can learn up to 4 SP worth of skills for free, if a Jounin teaches you them. Link to where you learned the skill.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~ [u][b]~Techniques~[/b][/u] [b]Jutsu Points:[/b] 0 Used : 4 Available : 4 Total (We very much recommend that you organize your jutsu somehow. Some people do it by element, others do it by rank, others do it by nin/gen/tai type... Do it however you like. Trust us. You'll like this better, like with the skills. You might even want to just link to all the jutsu you know, and only show their names here.) (These three jutsu are gained automatically upon character creation. See the Jutsu rules page for more info on how to get more jutsu.) Body Replacement Technique | Kawarimi no Jutsu Type: Ninjutsu Rank: Academy Student Cost: x Chakra Effect: This technique may be performed as a Free Action in the Response Phase following a failed dodge roll. When determining the cost of this technique "x" is equivalent to the cost of 1 basic attack or small weapon attack that the user failed to dodge. The damage and effects of that basic attack or small weapon attack are negated. The user may take no action in the Setup Phase or Main Phase on the turn this technique is used. This technique has a 5% chance to fail. This technique may be performed 1 time per battle. Description: A life-saving technique for most young shinobi, the Body Replacement Jutsu has been a staple in academy learning for many years. By utilizing their ability to manipulate chakra, with quick movement, a skillful shinobi is capable of switching their position with another object to evade damage. By creating a simple optical illusion, the user of the Kawarimi no Jutsu can make it appear as though they were damaged or even killed by the opponent's attack. Some ninja become extremely adept in the usage of this technique, and have even been known to swap places with hazardous materials to trap their enemies. Points: Free Upon Creation Clone Technique | Bunshin no Jutsu Type: Ninjutsu Rank: Academy Student Cost: 5x Chakra Effect: This technique may be used in the Setup Phase or Main Phase. When determining the cost of this technique "x" is considered to be the number of "Clones" created by the user and may never be greater than 2. "Clones" have 1 Health and 1% of the user's other statistics. "Clones" are not physical, and may not use items, techniques or attack during their turn. The user of this technique gains +20 Evasion or +20 Accuracy for every "Clone" on the battlefield. The effects of 'Clones' may be ignored by any character with heightened senses (i.e; Byakugan, Path of the Sensor, Inuzuka Smell Tracker, etc). This technique may be used in the Setup Phase 1 time per battle. Description: A technique that most students are required to be proficient in before they can graduate from the academy, the Bunshin no Jutsu is the most basic of the myriad of clone techniques that exist in the world. By properly molding their chakra, the user is capable of creating near perfect replicas of themselves. Unlike most bunshinjutsu, the basic clone technique does not produce physical clones but creates something more akin to a projected image, which is a real image that has no form. The Clone Technique is considered an E-Ranked jutsu, and is not very powerful, but with practice and ingenuity many shinobi have come to use it in masterful ways. Most often stalling by hiding out among their clones, or setting themselves up for a strong offensive. Points: Free Upon Creation Transformation Technique | Henge no Jutsu Type: Ninjutsu Rank: Academy Student Cost: 10 Chakra Effect: During any situation in which a character with this technique would need to calculate their "Visibility Score", they may use this technique to reduce their "Visibility Score" by -10%. "Visibility Score" reduction caused by this technique may be ignored by any character with heightened senses (i.e; Byakugan, Path of the Sensor, Inuzuka Smell Tracker, etc). Description: The Transformation Technique is a time-honored staple of nearly every shinobi academy the world over. Its concept and execution are both extremely basic, making it a perfect training technique for young students. By molding chakra around their body, the user of the Transformation Jutsu is able to temporarily take on the physical characteristics of another person. Though the Henge no Jutsu rarely offers a perfect disguise, clever ninja have been using it for hundreds of years to confound their foes. Points: Free Upon Creation [b]Jutsu learned from Jounins:[/b] (You can learn up to 12 JP of jutsu from Jounin for free! Link to where you learned these techniques.) ~~~~~~~~~~~~~~~~~~~~~~~~~~~ [u][b]~Inventory~[/b][/u] (The Armor and Weapons sections reflect what you have equipped. The Items section reflects what you have, period.) [i](5 Slots Used [15 Slots Total])[/i] [b]--Armor:[/b] Hitai-ate (This is your forehead protector. It doesn't do anything, not even protect your forehead, but it's very important to most shinobi. A good RP item.) [i]-Head: [/i] [i]-Neck: [/i] [i]-Body: [/i] [i]-Waist: [/i] [i]-Forearm(s): [/i] [i]-Hand(s): [/i] [i]-Thigh(s): [/i] [i]-Calve(s): [/i] [i]-Feet: [/i] [b]--Weapons:[/b] [i]-Main Weapon:[/i] [i]-Sub Weapon: [/i] [b]--Item Listing[/b] [i]-Items on Hand:[/i] 4 Shuriken and 4 Kunai [i]-Items in Vault:[/i] None [i]-Money on Hand:[/i] $125 (You get 125 dollars at level zero, plus 25 for each additional level you have at creation.) [i]-Money in Bank:[/i] 0 ~~~~~~~~~~~~~~~~~~~~~~~~~~~ [u][b]~Logs~[/b][/u] [b]Exp Earned:[/b] (Make a list like this: +100 EXP for saving a kitty, [link] +200 EXP for training with X, Y, and Z, [link] [b]Transaction Log:[/b](Make a list like this: +100 dollars for saving a kitty, [link] -100 dollars spent on a sword, [link] +10 Kunai, +10 shuriken from a dead opponent, [link] +whatever dollars, -10 shuriken, -5 kunai, sold some items, [link] Don't worry, there's no ninja IRS, you don't have to pay taxes on it. Just keep a good record of it all. [b]Mission Log:[/b] (list the total number here. You don't have to link to the missions – those will be in your EXP log anyway – but you might like to.) [i]Rank D:[/i] [i]Rank C:[/i] [i]Rank B:[/i] [i]Rank A:[/i] [i]Rank S:[/i]